Thursday, 7 May 2015

Custom Textures

Task One: Create 36 custom textures that show the change from light into dark.

I have chosen to present my textures in six sets of six. 
































































[Screen Shots of Applied Textures]


Textures in this shot:

Dark (on curved shapes)

Light (on roof)




Medium (Middle 'step')





Task Two: Using the previous parallel projections on a macro scale, create a detail and add it to your model to reinforce the concept of electroliquid aggregation. Take a screenshot.

I chose to develop a staircase. Each tread is comprised of three sub-treads, which are then coated in a curved skin to create a single component. By using the repeating geometries to create the basis of a continuous geometry the idea of 'Seamless Parts of a whole' is reinforced in the model.

[Screen shots]





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