Task One: Create 36 custom textures that show the change from light into dark.
I have chosen to present my textures in six sets of six.
[Screen Shots of Applied Textures]
Textures in this shot:
Dark (on curved shapes)
Light (on roof)
Medium (Middle 'step')
Task Two: Using the previous parallel projections on a macro scale, create a detail and add it to your model to reinforce the concept of electroliquid aggregation. Take a screenshot.
I chose to develop a staircase. Each tread is comprised of three sub-treads, which are then coated in a curved skin to create a single component. By using the repeating geometries to create the basis of a continuous geometry the idea of 'Seamless Parts of a whole' is reinforced in the model.
[Screen shots]











































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